# Joshua K. Prier ### 607-205-7668 #### [JoshKPrier@gmail.com](mailto:JoshKPrier@gmail.com) [jprier.github.io/](https://jprier.github.io/) | [linkedin.com/in/jprier/](https://www.linkedin.com/in/jprier/) | [github.com/JPrier](https://github.com/JPrier) ## Skills - **Programming:** Python, Ruby, Java, C#, SQL, JavaScript, R - **Libraries/Frameworks:** numpy, pandas, AWS - **Tools:** Git, Linux, pfsense, TrueNAS/FreeNAS ## Education **University of Toronto** Toronto, Ontario Candidate: Hon B.Sc, Computer Science Specialist December 2019 _Specialty_: Artificial Intelligence, Machine Learning, and Computer Vision _Related Coursework:_ Machine Learning and Data Mining, Probabilistic Learning and Reasoning, Visual Computing, Computer Graphics, Natural Language Computing, Neural Networks and Deep Learning, Operating Systems, Computer Networks, Databases, Statistics ## Experience ### Amazon Web Services, Directed Works - Hardware Vetting *Software Development Engineer* July 2020 - Present Seattle, Washington - Writing automated workflows to vet incoming hardware for AWS ### Amazon.com, Alexa Mobile Devices *Software Development Engineer Intern* June 2018 - August 2018 Seattle, Washington - Ambitiously worked on the [Alexa Android Mobile SDK](https://play.google.com/store/apps/details?id=com.amazon.dee.app) for over 10 million clients - Conceptualized the Alerts architecture for the Alexa Android Mobile SDK - Successfully implemented multi-threading and a SQL Database within the Alerts design - Enhanced the quality of the application by successfully resolving three large bugs ### Amazon.com, Customer Service Case Management *Software Development Engineer Intern* May 2019 - August 2019 Toronto, Ontario - Implemented encryption for customer data into a production level service - Added to APIs that are requested 200 times per second - Closely worked with AWS services such as EC2, DynamoDb, RDS, and S3 - Built a backfiller to keep a production database up to date - Worked with internal clients to adapt service API calls ## Projects **Goated Game** A fast paced multiplayer game of minigames, - players will compete with each other in random minigames - Runs in the browser and is optimized to run on anything with a compatible browser **DynaPlay** A Game that is fully procedurally generated, from general worlds down to the core design - runs fully on the client with no need to run a backend - Can generate unique games that are guaranteed playable - Written in completely vanilla javascript, avoided using libraries where I could to gain experience **HomeLab** A server rack that lives in my closet, is used for personal conveince and to gain hobby level network engineering experience - Router: Pfsense in selfbuilt box - NAS: TrueNas Core in selfbuilt box - DNS adblock: pihole on raspberry pi 3B+